A little step-by-step for our first animation short, Balloon Tale.
Quick tutorial on how to position bones/rigging on a facial model.
Thank you for viewing!
Basic tutorial for modeling realistic heads for use in animation.
Learn how to rig and skin your character using 3ds Max' CAT system to start your animation project.
Vray: Working with Irradiance Map & Light Cache
Making of 'Lazy Afternoon version 2'
Our second 'Making-of' on how we made from modelling to post processing a 3d concept image based from a famous animation.
This is our first tutorial offering featuring the concept art 'The Sentinels'. A step-by-step guide on how we created the elements found in the scene and how you can use it to create objects you need to populate a 3d scene.
More tutorials to come. In the meantime, you can visit our Portfolio and see our works!
Here are some free 3D models you can use to populate your scene. Textures we used is from images in www.cgtextures.com. These images may not be redistributed by default, please visit www.cgtextures.com for more information.